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Splash Damage

Welcome to Splash Damage Bros.

We are a few good friends that force each other to play videogames every month, followed by a lively discussion. We also tackle current events in the videogame industry. Check out our podcast on itunes.

January 2, 2019 Splash Damage Bros.139 Comments

The GreedFall Tips and Tricks Bag

Our best tips and tricks for Greedfall. Come get wild on this island! … Read More The GreedFall Tips and Tricks Bag

May 12, 2020 Nathan Collier2 Comments

Final Fantasy VII Remake: HARD MODE Builds and Tips

Our thoughts for those of you brave enough to tackle hard mode in FF7R.… Read More Final Fantasy VII Remake: HARD MODE Builds and Tips

April 28, 2020 Nathan Collier4 Comments

Final Fantasy 7 Remake: The Splash Damage Bros. Review

A review of the remake of the game that changed the industry forever.… Read More Final Fantasy 7 Remake: The Splash Damage Bros. Review

April 14, 2020 Nathan Collier4 Comments

I Got So Bored While Social Distancing, I Actually Played a Mobile Game: My Review of Dissidia Final Fantasy: Opera Omnia

A review of the mobile game: Dissidia Final Fantasy: Opera Omnia… Read More I Got So Bored While Social Distancing, I Actually Played a Mobile Game: My Review of Dissidia Final Fantasy: Opera Omnia

April 6, 2020 Nathan Collier5 Comments

Boiling Steel: Interview

Boiling Steel is one of the most remarkable games in the VR space. See why in this interview.… Read More Boiling Steel: Interview

March 24, 2020 Nathan Collier3 Comments

Annual Event, Return to Yharnam, Keeps Bloodborne Alive

Bloodborne came out in 2015. Take a look at what the community does to keep the game alive through the annual Return to Yharnam event.… Read More Annual Event, Return to Yharnam, Keeps Bloodborne Alive

March 12, 2020 Thomas BusbyLeave a comment

Head In the Cloud: 7 Reactions From the Final Fantasy 7 Remake Demo.

A few take aways from the demo that’s got the world talking.… Read More Head In the Cloud: 7 Reactions From the Final Fantasy 7 Remake Demo.

March 3, 2020 Nathan CollierLeave a comment

I Honk, Therefore I Am: An Interview With House House Games

An interview with House House Games on their smash hit, “Untitled Goose Game.” … Read More I Honk, Therefore I Am: An Interview With House House Games

January 23, 2020 Nathan Collier3 Comments

The Otterman Empire: An Interview With the Team At Tri-Heart Interactive

Nathan checks in with the team at Tri-Heart Interactive on their upcoming game The Otterman Empire.… Read More The Otterman Empire: An Interview With the Team At Tri-Heart Interactive

January 18, 2020 Nathan CollierLeave a comment

MageQuit and the Power of the Beard: An Interview With Chad Pennings

A conversation with MageQuit animator and designer, Chad Pennings. … Read More MageQuit and the Power of the Beard: An Interview With Chad Pennings

January 14, 2020 Nathan Collier1 Comment

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